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What is Solitaire Rush?
What Games do you offer?
How can I play Solitaire Rush?

Jun 22nd, 2009 00:05
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The goal of Solitaire Rush, as in most solitaire card games, is to "play
out" by placing all 52 cards onto the foundation. Any Solitaire Rush
shuffles that cannot be played out will be discarded before the game
begins, so you will only get shuffles that can be completed. But that
doesn't guarantee that you won't make a wrong move and get stuck.
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In solitaire Rush, initially 28 cards out of 52 are dealt out. The first
pile is a single card, face up; the second pile is two cards, the top
one face up; the third pile is three cards, the top one face up and etc.
The remaining 22 cards from the hand. Whenever a card in the tableau has
been moved to create an empty slot, that slot can be filled with any
king and if any card above the kind if have.
You can move more than one card at a time; for instance, a pile
containing an 8 of hearts/7 of spades/6 of diamonds could be picked up
and placed on a 9 of spades. If a card in the tableu has been moved to
expose the downward-facing card, then the card which is downward facing
can be faced up.
To move cards to the foundation you must start with the Aces of each
Suit. Once an ace has been moved to the foundation, a two of that same
suit can be placed on the ace, and so forth, ending with the king.Once a
card has been placed on the foundation, it can be moved back to the
tableau, but a point penalty will be assessed for this action.
Play continues until you play out all the 52 cards in the foundation; or
until you get stuck and click the "End Game" button, or until time runs
out. You have 5 minutes to complete every game of Solitaire Rush.
Points are added or deducted for the following actions:
50 points - Moving Ace to the foundation
45 points - Moving 2 to the foundation
40 points - Moving 3 to the foundation
35 points - Moving 4 to the foundation
30 points - Moving 5 to the foundation
25 points - Moving 6 to the foundation
20 points - Moving 7 to the foundation
15 points - Moving 8 to the foundation
10 points - Moving 9 to the foundation
5 points - Moving 10, Jack, Queen, or King to the foundation.
10 points - Turning over a face-down card in the tableau
10 points - Moving card from the wastepile to the tableau or foundation
(if you are moving a card from the wastepile to the foundation, these 10
points are in addition to the points you'd normally get for moving that
card to the foundation)
10 points - Moving a card from the foundation to the tableau (if you
subsequently return that card to the foundation, you get no points for
that return)
20 points - Can be get only in the 3-card variation, returning the
wastepile to the hand after the third time doing so.
100 points - In the 1-card variation only, returning the wastepile to
the hand