Entry
How to check if an image is loaded?
How to execute code when an image is loaded?
How to handle errors when an IMG/Image is attempted to load?
Mar 7th, 2000 00:55
Martin Honnen,
IMG elements and Image object have an
onload
handler, an
onerror
handler and a
complete
property. So to execute code when an image is loaded use
<IMG ONLOAD="//your code here e.g alert(this.src + ' loaded')"
SRC="whatever.gif" NAME="imageName">
for IMG elements respectively
function imageLoadHandler (evt) {
// your code here e.g.
// alert(this.src + ' loaded')
}
var img = new Image();
img.onload = imageLoadHandler;
img.src = 'whatever.gif';
for Image objects.
To check whether an image is loaded use
if (document.images['imageName'].complete)
respectively
if (img.complete)
To handle errors when trying to load an image use the onload handler
e.g for IMG elements
<IMG ONERROR="// your code here e.g.
var alternativeSrc = 'http://whereever/whatever.gif';
alert(this.src + ' not loadable. Trying to load ' +
alternativeSrc);
this.src = alternativeSrc;"
SRC="http://whatever/whatever.gif"
>
respectively for Image objects
function imgErrorHandler (evt) {
var alternativeSrc = 'http://whereever/whatever.gif';
alert(this.src + ' not loadable. Trying to load ' +
alternativeSrc);
this.src = alternativeSrc;
}
var img = new Image();
img.onerror = imgErrorHandler;
img.src = 'http://whatever/whatever.gif';